New Arcane Deckbuilder 'Malys' Announced by Summerfall Studios











2025-04-03T09:22:44Z

Summerfall Studios, the creative team behind the innovative roleplaying musical Stray Gods, has just unveiled their latest project—a captivating new arcane deckbuilder titled Malys. In a thrilling turn of events, players will assume the role of a former priest who has transformed into an exorcist and demon hunter, navigating a world rife with supernatural dangers. This project is spearheaded by David Gaider, a veteran writer renowned for his work on the acclaimed Dragon Age series, which promises a blend of rich narrative depth and a signature dose of magical sarcasm.
While details about Malys remain limited at this stage, the studio has hinted at an intriguing premise through a preliminary description intended for a forthcoming Kickstarter campaign. The game's narrative unfolds in a city overrun by demons, where players will hunt down an especially elusive and powerful demon named Malys. Gamers will utilize their decks strategically to uncover corruption and face overwhelming odds. The choices they make will resonate throughout the gameplay, as they strive to aid the afflicted and liberate the possessed, all while contending with the threat of repeated failure.
Summerfall Studios has expressed their ambition to push the boundaries of roguelite storytelling with this new endeavor, ensuring that it delivers a satisfyingly moody atmosphere that will resonate with fans of the genre. Given Gaider’s impressive background as the lead writer for both Dragon Age: Origins and Dragon Age: Inquisition, expectations are understandably high for a narrative experience that intertwines challenge with deep emotional engagement.
Malys marks a notable departure from Summerfall Studios' inaugural title, Stray Gods. The latter was a unique single-player adventure that artfully blended mythology with modern life, allowing players to experience the tales of Greek gods in a contemporary U.S. setting. The game was distinguished by its musical elements, where characters would spontaneously break into song, with players selecting lyrics and performance styles to shape the story's direction. This innovative approach not only showcased the talents of the studio but also resulted in the release of downloadable content featuring the iconic figure of Orpheus, a year after the original game launched.
Critics have praised Stray Gods for its ability to handle profound emotions and epic tragedies with grace, while also injecting humor into the mix. Jon Bailes, in a review, noted, “Stray Gods handles big emotions and epic poem tragedies with a dignified touch, then shimmies back to mischief and humour like an especially supple salsa dancer.” Many players have echoed this sentiment, enjoying the mix of drama and levity that characterized the game.
As fans eagerly await the launch of Malys and its anticipated Kickstarter campaign, the gaming community is excited to see how this new title will evolve from concept to reality. With Gaider’s narrative expertise at the helm, it is sure to be a journey worth following.
Hana Takahashi
Source of the news: Rock Paper Shotgun